Hi all,
in Unity2.6 I have realized a simple C# script that require as parameter another script.
public class MyScript1: MonoBehaviour
{
public Texture logo;
public MyScript2 relScript;
...
}
Using Unity 2.6 is possible to drag&drop MyScript2 file from Project windows to Inspector windows as parameter for MyScript1 attatched to an empty game object.
Exactly in the same way that you drag&drop an image file.
Now with Unity 3 this is not possible.
Is this a Unity3 bug???
Kenshin