U3: Is not possible to drag c# behaviour as script parameter into Inspector (Bug ???)

Hi all,

in Unity2.6 I have realized a simple C# script that require as parameter another script.

public class MyScript1: MonoBehaviour
{    
    public Texture logo;
    public MyScript2 relScript;
    ...
}

Using Unity 2.6 is possible to drag&drop MyScript2 file from Project windows to Inspector windows as parameter for MyScript1 attatched to an empty game object.
Exactly in the same way that you drag&drop an image file.

Now with Unity 3 this is not possible. :frowning:

Is this a Unity3 bug???

Kenshin

Is not U3 bug …instead was my brain bug :cry:ops:ops:

To pass script as parameter I need drag&drop from Hierarchy panel.

Very sorry for the silly post.

Kenshin