U3 shaders documentation needs a list of keyword

That’s what’s missing : ONE table of all the shaderlab specific keywords.

Currently the keywords are sprinkled accross pages of reference, without any systematic presentation that catch the eye. A table will allow for a quick lookup. Oh and throw in a web link to the standard cG keyword list, like this :

http://http.developer.nvidia.com/CgTutorial/cg_tutorial_appendix_e.html

Agreed, this will make it easier to look up the syntax of keywords that are used.

To be fair the documentation isn’t finished yet and is in Beta as well… Might want to wait for Unity3 to come out before you complain.

stramit, is your comment constructive in any way to this discussion ?

Oh I totally agree with the shaderlab stuff, I use a custom search which searches all docs including the reference ones, and that’s how I get my shaderlab info, but it’s not idea. Would love a ScriptRef but for shaderlab.

Yes, the software is Beta. You can not expect these things to be complete / updated yet.

Here is a link to the Unity2.6 shader keywords. I would expect this page to be updated by the time U3 is released, but for now it should be sufficient.

http://unity3d.com/support/documentation/Components/SL-BuiltinValues.html