U5.3 - ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.'

We are getting reports from a fair bit of customers playing our game that it crashes at either random or concurrent points in the game after we’ve upgraded to 5.3. Some are able to restart the game and then not crash, but others always crash at the same spot. So far, this seems to only happen for users playing on Windows systems (all versions).

All log files from users with this issue outputs the following stack trace:
========== OUTPUTING STACK TRACE ==================

ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF6595A05ED)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF658F2596C)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF6590EC62D)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF6590ECD2D)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF6590E4A3F)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF6590E64F3)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF6590BE203)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF6590BBC11)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF6590BBCA9)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF65910F6C6)
0x00007FFB2EBF8102 (KERNEL32) BaseThreadInitThunk

========== END OF STACKTRACE ===========

Are anyone else experiencing this? We’ve seen other threads/posts about this issue as well, dating back to April of this year and all the way to now (June).
No workarounds or answers as of yet.

Here’s a few of those threads:

Thanks.

“ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’” basically means that our crash handler failed to locate where the code crashed. Unfortunately, that doesn’t help at all when trying to figure out what happened :).

Do you happen to have any crash dump from the game?

Attached is the output log, crash dump and error log from one of our users encountering this issue. Thanks :slight_smile:

2696163–190883–2016-06-22_015516.zip (81 KB)

I emailed a Matthew D from Unity last week. Not sure if you guys are in contact but our costumers are also getting this issue.
All systems affected have AMD A-Series CPU’s

In our case, this has happened on a few Intel based CPUs as well.
From what Tautvydas Zilys said earlier, it might be that we’re actually having slightly different issues. The common thing however, is just that the crash handler failed to locate the point in code where it crashes.

I think you’re right, hopefully we can make some progress in either case.

1 Like

Here’s the real stacktrace for the crash:

  Dreamfall Chapters.exe!memcpy() Line 381   Unknown
   Dreamfall Chapters.exe!ReadFileCache(CacheReaderBase & cacher, void * data, unsigned __int64 position, unsigned __int64 size) Line 23   C++
   Dreamfall Chapters.exe!SerializedFile::ReadHeader() Line 590   C++
   Dreamfall Chapters.exe!SerializedFile::InitializeRead(const std::basic_string<char,std::char_traits<char>,stl_allocator<char,66,16> > & path, ResourceImageGroup & resourceImage, unsigned int cacheSize, unsigned int cacheCount, TransferInstructionFlags options, unsigned int readOffset, unsigned int readEndOffset) Line 292   C++
   Dreamfall Chapters.exe!PersistentManager::GetStreamNameSpaceInternal(int nameSpaceID) Line 1998   C++
   Dreamfall Chapters.exe!PersistentManager::GetLoadErrorMessageFromPath(const std::basic_string<char,std::char_traits<char>,stl_allocator<char,66,16> > & path) Line 240   C++
   Dreamfall Chapters.exe!LoadSceneOperation::Perform() Line 105   C++
   Dreamfall Chapters.exe!PreloadManager::Run() Line 376   C++
   Dreamfall Chapters.exe!PreloadManager::Run(void * managerPtr) Line 205   C++
   Dreamfall Chapters.exe!Thread::RunThreadWrapper(void * ptr) Line 44   C++
   kernel32.dll!BaseThreadInitThunk()   Unknown
   ntdll.dll!RtlUserThreadStart()   Unknown

I don’t know what caused it - I’ll ask around.

2 Likes

Any more news on this?
I don’t mean to be nagging you, but we’re really eager to find out what’s happening and possibly fix the issue for our customers not being able to finish our game. :slight_smile:

I can’t really tell you too much only by looking at the code and at the callstack more than that we’re dealing with an unexpected memory corruption.

Have you succeeded in reproducing the issue on your side ? If you did can you also try to debug and isolate the crash ? We need minimal project data (i.e. the scene that crashes) and reproduction steps to be able to reproduce it on our side debug and find a proper fix (ideally from C# or data side).

You have to take into account that this could take some time on our side as well as I don’t think it’s a known crash on our side… If you’re in a rush (as it sounds) you need to find a workaround on your side.

In the meantime, if we’re dealing with a regression you could try bisect Unity versions to find the first crashing version. Also, if it’s possible you could try upgrading to other versions and see if it was fixed.

We’re getting the same thing… The odd thing is that we have installed our game onto multiple copies of identical hardware (50+ at the moment) and this only happens on one. I did notice the RAM level is 94% when it happened, and the game is downloading a large AssetBundle at the time… Could those be related?

========== OUTPUTING STACK TRACE ==================

ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 002B6349)
0x002B6349
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 004D31D3)
0x004D31D3
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 004D333A)
0x004D333A
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 0049ACC9)
0x0049ACC9
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 0053C797)
0x0053C797
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 0053E55E)
0x0053E55E
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 008EEEB8)
0x008EEEB8
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 0091E26E)
0x0091E26E
0x757EDEA4 (KERNEL32) BaseThreadInitThunk
0x778B00BE (ntdll) RtlInitializeCriticalSectionAndSpinCount

========== END OF STACKTRACE ===========

I’ve also found on other forums http://hfboards.hockeysfuture.com/showpost.php?p=111586939&postcount=392:

DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 67108868B with 16 alignment. MemoryLabel: Texture
Allocation happend at: Line:373 in
Memory overview

[ ALLOC_DEFAULT ] used: 143582908B | peak: 0B | reserved: 153950564B
[ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 524288B
[ ALLOC_GFX ] used: 491959164B | peak: 0B | reserved: 530347964B
[ ALLOC_CACHEOBJECTS ] used: 763056B | peak: 0B | reserved: 10485760B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B
Could not allocate memory: System out of memory!
Trying to allocate: 67108868B with 16 alignment. MemoryLabel: Texture
Allocation happend at: Line:373 in
Memory overview

[ ALLOC_DEFAULT ] used: 143582908B | peak: 0B | reserved: 153950564B
[ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 524288B
[ ALLOC_GFX ] used: 491959164B | peak: 0B | reserved: 530347964B
[ ALLOC_CACHEOBJECTS ] used: 763056B | peak: 0B | reserved: 10485760B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B

Running low on RAM could be a good lead.

We could try to simulate low memory situations either by running the game in a VM with like 2GB of RAM (although I’m concerned how the virtualization is done) or launch the game in a low memory state by running memory stress tools like consume.exe (from MS SDK) or others (http://www.soft.tahionic.com/download-memalloc/).

@mihaipopescu If it helps, we’re using the Intel Compute Sticks, which come with Windows 10, but only 2GB of RAM. Our game is designed for low resource usage, but it does need rather big AssetBundles. If the download caching for bundles isn’t great, I could definitely see it running out of RAM… but since those use Flash Memory (I think?), it ought to be able to write it as fast as the network can receive it.

Since our problem only occurred with one of the devices and worked on so many others, we ended up deciding it was likely a defect in the device itself. Not sure if we still have it lying around.

It happens on 5.5 too, but I found one thing on 5.5, if I check “Development Build” checkbox then error is not occurring, maybe You could check in Your projects if it’s behaving the same and maybe it will give to someone from Unity clue what is changing that it is working with checked and crashed with unchecked that checkbox.

I am seeing invalid address issues of my own using an intel(R) Core™ i7-6700K CPUGHz 4.00 GHz machine with unity 5.5.0f3

========== OUTPUTING STACK TRACE ==================

0x00007FF7A38D3B99 (CrashyTestnew) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FF7A38D3F4B (CrashyTestnew) physx::shdfnd::ErrorHandler::getMaxCallbackNum
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF7A30B125A)
0x00007FF7A30B125A (CrashyTestnew)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF7A30B04A5)
0x00007FF7A30B04A5 (CrashyTestnew)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF7A30B3313)
0x00007FF7A30B3313 (CrashyTestnew)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF7A30B3C60)
0x00007FF7A30B3C60 (CrashyTestnew)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF7A30B3EF2)
0x00007FF7A30B3EF2 (CrashyTestnew)
0x00007FF7A344E9BF (CrashyTestnew) physx::shdfnd::Foundation::getNamedAllocMap
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF7A30D32F3)
0x00007FF7A30D32F3 (CrashyTestnew)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF7A3179E8A)
0x00007FF7A3179E8A (CrashyTestnew)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF7A317A2AF)
0x00007FF7A317A2AF (CrashyTestnew)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF7A317A4B3)
0x00007FF7A317A4B3 (CrashyTestnew)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF7A317A530)
0x00007FF7A317A530 (CrashyTestnew)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF7A317A8AA)
0x00007FF7A317A8AA (CrashyTestnew)
0x00007FF7A341846A (CrashyTestnew) physx::shdfnd::Foundation::getNamedAllocMap
0x00000000057D407C (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Object:Internal_CloneSingle (UnityEngine.Object)
0x00000000057D3F1F (Mono JIT Code) UnityEngine.Object:Instantiate (object)
0x00000000057D3787 (Mono JIT Code) LootableItemSpawner:SpawnItemLocally (ItemInfo,UnityEngine.Vector3,UnityEngine.Quaternion)
0x00000000057D2CF2 (Mono JIT Code) LootableItemSpawner:Start ()
0x00000000057609EB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF79D254A3 (mono) mono_set_defaults
0x00007FFF79C783F1 (mono) mono_runtime_invoke
0x00007FF7A33B0F7B (CrashyTestnew) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF7A33A6552 (CrashyTestnew) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF7A33A68F0 (CrashyTestnew) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF7A33A7075 (CrashyTestnew) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF7A33A73C9 (CrashyTestnew) physx::shdfnd::Foundation::getNamedAllocMap
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF7A3177309)
0x00007FF7A3177309 (CrashyTestnew)
0x00007FF7A3294B7D (CrashyTestnew) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF7A385E777 (CrashyTestnew) physx::shdfnd::Allocator::default constructor closure' 0x00007FF7A385E94A (CrashyTestnew) physx::shdfnd::Allocator::default constructor closure’
0x00007FF7A3862478 (CrashyTestnew) physx::shdfnd::Allocator::`default constructor closure’
0x00007FF7A3967DD0 (CrashyTestnew) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF9D9A8364 (KERNEL32) BaseThreadInitThunk
0x00007FFF9DAD5E91 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

I have traced my issue down to the instantiate call in the Unity API. I commented out my item spawner just to see what happens and i get this same exact issue down the road (hard crash when calling instantiate) when our inventory system attempts to instantiate copies of the same prefab. It is either in my data or some kind of issue in the instantiate call. The object I am attempting to instantiate is a serialized link to a prefab that is packed away inside of a .asset file. I load the .asset file using Resources.Load and then take my loaded object and reference the prefab to be instantiated from there and pass it into instantiate… this reliably crashes to desktop for me (I would be more than happy to upload some files to unity).

I have found that enabling debug mode during building gives me a working build (Can not be used unfortunately due to the console being embedded and other reasons), and I have also found that everything works just fine in the editor. It’s just building a game for release (no debug no pdb ect…) that causes the issue.

Here is the really strange thing… I found the .asset that was trying to instantiate an icon prefab before the crash and swapped it’s icon prefab with another .asset files icon prefab and it allows me to build my game in non-debug mode and run it with no issues (except for the fact that my item icons are all reversed).

I tried nuking my library folder and rebuilding everything and ensuring that there was no jargon inside my .asset files and none of these worked. I am pretty desperate for a solution at this point.

^ that doesn’t look like a related issue. Anyway, we’ll need a bug report to investigate.

@Tautvydas-Zilys
It may caused by between ParticleSystem and PhysX related issue.

cs detected workaround.
https://forum.unity3d.com/threads/unity-5-5-build-in-vr-crash.445106/#post-2881375

1 Like

Updated that ^^ thread with my experiences of the issue…

So this is kind of an old thread I’m digging up I guess but it’s what I found searching. I run a Rust server on a dedicated windows server 2012 r2 machine and for about the last 2 months I get anywhere from 2-6 random crashes a day and nobody including the rust devs seem to be able to tell me anything from my stack traces so I’m trying here as a shot in the dark

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Invalid Position: generic_world[9902602] (NaN, NaN, NaN) (destroying)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Invalid Position: generic_world[9902606] (NaN, NaN, NaN) (destroying)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Invalid Position: generic_world[9902597] (NaN, NaN, NaN) (destroying)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Invalid Position: generic_world[9902601] (NaN, NaN, NaN) (destroying)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crash!!!
SymInit: Symbol-SearchPath: ‘.;C:\loot\server;C:\loot\server;C:\Windows;C:\Windows\system32;SRVC:\websymbolshttp://msdl.microsoft.com/download/symbols;’, symOptions: 530, UserName: ‘SYSTEM’
OS-Version: 6.3.9600 () 0x110-0x3
C:\loot\server\RustDedicated.exe:RustDedicated.exe (00007FF733A30000), size: 23744512 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\loot\server\RustDedicated.exe’, fileVersion: 5.6.0.31247
C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00007FFB691C0000), size: 1757184 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\ntdll.dll’, fileVersion: 6.3.9600.18438
C:\Windows\system32\KERNEL32.DLL:KERNEL32.DLL (00007FFB68F60000), size: 1302528 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\KERNEL32.DLL’, fileVersion: 6.3.9600.17415
C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (00007FFB663B0000), size: 1134592 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\KERNELBASE.dll’, fileVersion: 6.3.9600.18340
C:\Windows\SYSTEM32\HID.DLL:HID.DLL (00007FFB65520000), size: 53248 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\HID.DLL’, fileVersion: 6.3.9600.17415
C:\Windows\system32\USER32.dll:USER32.dll (00007FFB68990000), size: 1536000 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\USER32.dll’, fileVersion: 6.3.9600.18535
C:\Windows\SYSTEM32\VERSION.dll:VERSION.dll (00007FFB5EA30000), size: 40960 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\VERSION.dll’, fileVersion: 6.3.9600.17415
C:\Windows\system32\ole32.dll:ole32.dll (00007FFB66840000), size: 1654784 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\ole32.dll’, fileVersion: 6.3.9600.18619
C:\Windows\system32\SHLWAPI.dll:SHLWAPI.dll (00007FFB68930000), size: 344064 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\SHLWAPI.dll’, fileVersion: 6.3.9600.17415
C:\Windows\system32\ADVAPI32.dll:ADVAPI32.dll (00007FFB68310000), size: 696320 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\ADVAPI32.dll’, fileVersion: 6.3.9600.18155
C:\Windows\system32\GDI32.dll:GDI32.dll (00007FFB66BC0000), size: 1372160 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\GDI32.dll’, fileVersion: 6.3.9600.18638
C:\Windows\system32\SHELL32.dll:SHELL32.dll (00007FFB66DE0000), size: 22183936 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\SHELL32.dll’, fileVersion: 6.3.9600.18458
C:\Windows\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFB5DDC0000), size: 1224704 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\OPENGL32.dll’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\WINMM.dll:WINMM.dll (00007FFB5DEF0000), size: 139264 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\WINMM.dll’, fileVersion: 6.3.9600.17415
C:\Windows\system32\WS2_32.dll:WS2_32.dll (00007FFB66A00000), size: 368640 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\WS2_32.dll’, fileVersion: 6.3.9600.18340
C:\Windows\system32\OLEAUT32.dll:OLEAUT32.dll (00007FFB68820000), size: 811008 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\OLEAUT32.dll’, fileVersion: 6.3.9600.18434
C:\Windows\system32\IMM32.dll:IMM32.dll (00007FFB688F0000), size: 221184 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\IMM32.dll’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\DNSAPI.dll:smile:NSAPI.dll (00007FFB65910000), size: 671744 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\DNSAPI.dll’, fileVersion: 6.3.9600.18592
C:\Windows\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FFB62790000), size: 172032 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\IPHLPAPI.DLL’, fileVersion: 6.3.9600.18264
C:\Windows\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFB60E90000), size: 815104 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\WINHTTP.dll’, fileVersion: 6.3.9600.18378
C:\Windows\system32\msvcrt.dll:msvcrt.dll (00007FFB68B20000), size: 696320 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\msvcrt.dll’, fileVersion: 7.0.9600.17415
C:\Windows\SYSTEM32\combase.dll:combase.dll (00007FFB68600000), size: 2166784 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\combase.dll’, fileVersion: 6.3.9600.18202
C:\Windows\system32\RPCRT4.dll:RPCRT4.dll (00007FFB68DA0000), size: 1310720 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\RPCRT4.dll’, fileVersion: 6.3.9600.18292
C:\Windows\SYSTEM32\sechost.dll:sechost.dll (00007FFB690A0000), size: 364544 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\sechost.dll’, fileVersion: 6.3.9600.17734
C:\Windows\SYSTEM32\GLU32.dll:GLU32.dll (00007FFB60C80000), size: 188416 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\GLU32.dll’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\DDRAW.dll:smile:DRAW.dll (00007FFB5DC90000), size: 1015808 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\DDRAW.dll’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (00007FFB5DD90000), size: 172032 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\WINMMBASE.dll’, fileVersion: 6.3.9600.17415
C:\Windows\system32\NSI.dll:NSI.dll (00007FFB66DD0000), size: 36864 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\NSI.dll’, fileVersion: 6.3.9600.17415
C:\Windows\system32\MSCTF.dll:MSCTF.dll (00007FFB66A60000), size: 1384448 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\MSCTF.dll’, fileVersion: 6.3.9600.18514
C:\Windows\SYSTEM32\WINNSI.DLL:WINNSI.DLL (00007FFB62770000), size: 40960 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\WINNSI.DLL’, fileVersion: 6.3.9600.17415
C:\Windows\system32\SspiCli.dll:SspiCli.dll (00007FFB66810000), size: 188416 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\SspiCli.dll’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\DCIMAN32.dll:smile:CIMAN32.dll (00007FFB63130000), size: 36864 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\DCIMAN32.dll’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\cfgmgr32.dll:cfgmgr32.dll (00007FFB664D0000), size: 323584 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\cfgmgr32.dll’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\DEVOBJ.dll:smile:EVOBJ.dll (00007FFB65160000), size: 163840 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\DEVOBJ.dll’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (00007FFB64FA0000), size: 45056 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\kernel.appcore.dll’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (00007FFB662C0000), size: 45056 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\CRYPTBASE.dll’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFB660E0000), size: 405504 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\bcryptPrimitives.dll’, fileVersion: 6.3.9600.18344
C:\Windows\system32\wls0wndh.dll:wls0wndh.dll (00007FFB60540000), size: 36864 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\wls0wndh.dll’, fileVersion: 6.3.9600.17415
C:\loot\server\RustDedicated_Data\Mono\mono.dll:mono.dll (00007FFB5AB40000), size: 2998272 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\loot\server\RustDedicated_Data\Mono\mono.dll’, fileVersion: 1.0.0.1
C:\Windows\system32\PSAPI.DLL:PSAPI.DLL (00007FFB68F50000), size: 28672 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\PSAPI.DLL’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (00007FFB65B10000), size: 364544 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\MSWSOCK.dll’, fileVersion: 6.3.9600.18340
C:\Windows\SYSTEM32\shcore.dll:shcore.dll (00007FFB648D0000), size: 729088 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\shcore.dll’, fileVersion: 6.3.9600.17666
C:\Windows\SYSTEM32\d3d11.dll:d3d11.dll (00007FFB64120000), size: 2306048 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\d3d11.dll’, fileVersion: 6.3.9600.18437
C:\Windows\SYSTEM32\dxgi.dll:dxgi.dll (00007FFB64090000), size: 552960 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\dxgi.dll’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\d3d10warp.dll:d3d10warp.dll (00007FFB63B40000), size: 2486272 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\d3d10warp.dll’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\clbcatq.dll:clbcatq.dll (00007FFB69100000), size: 745472 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\clbcatq.dll’, fileVersion: 2001.12.10530.17415
C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (00007FFB5F480000), size: 69632 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\wbem\wbemprox.dll’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FFB5FD20000), size: 532480 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\wbemcomn.dll’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FFB65B70000), size: 131072 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\CRYPTSP.dll’, fileVersion: 6.3.9600.17415
C:\Windows\system32\rsaenh.dll:rsaenh.dll (00007FFB657B0000), size: 221184 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\rsaenh.dll’, fileVersion: 6.3.9600.18191
C:\Windows\SYSTEM32\bcrypt.dll:bcrypt.dll (00007FFB65DC0000), size: 155648 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\bcrypt.dll’, fileVersion: 6.3.9600.18541
C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FFB5F110000), size: 86016 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\wbem\wbemsvc.dll’, fileVersion: 6.3.9600.17415
C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (00007FFB5F130000), size: 1028096 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\wbem\fastprox.dll’, fileVersion: 6.3.9600.17415
C:\Windows\System32\MMDevApi.dll:MMDevApi.dll (00007FFB638D0000), size: 458752 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\System32\MMDevApi.dll’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFB624A0000), size: 90112 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\dhcpcsvc6.DLL’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFB62480000), size: 106496 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\dhcpcsvc.DLL’, fileVersion: 6.3.9600.17415
C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFB60F60000), size: 40960 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\System32\rasadhlp.dll’, fileVersion: 6.3.9600.17415
C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (00007FFB62570000), size: 438272 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\System32\fwpuclnt.dll’, fileVersion: 6.3.9600.18229
C:\loot\server\RustDedicated_Data\Plugins\RustNative.dll:RustNative.dll (00007FFB60C60000), size: 118784 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\loot\server\RustDedicated_Data\Plugins\RustNative.dll’
C:\Windows\SYSTEM32\profapi.dll:profapi.dll (00007FFB662A0000), size: 86016 (result: 0), SymType: ‘-nosymbols-’, PDB: ‘C:\Windows\SYSTEM32\profapi.dll’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\ntmarta.dll:ntmarta.dll (00007FFB62220000), size: 204800 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\ntmarta.dll’, fileVersion: 6.3.9600.17415
C:\loot\server\RustDedicated_Data\Plugins\Renderer.dll:Renderer.dll (00007FFB5DC30000), size: 356352 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\loot\server\RustDedicated_Data\Plugins\Renderer.dll’
C:\Windows\system32\napinsp.dll:napinsp.dll (00007FFB61050000), size: 86016 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\napinsp.dll’, fileVersion: 6.3.9600.17415
C:\Windows\system32\NLAapi.dll:NLAapi.dll (00007FFB637F0000), size: 110592 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\NLAapi.dll’, fileVersion: 6.3.9600.17415
C:\Windows\System32\winrnr.dll:winrnr.dll (00007FFB60FD0000), size: 53248 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\System32\winrnr.dll’, fileVersion: 6.3.9600.17415
C:\loot\server\RustDedicated_Data\Plugins\RakNet.dll:RakNet.dll (00007FFB5D020000), size: 385024 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\loot\server\RustDedicated_Data\Plugins\RakNet.dll’
C:\loot\server\steam_api64.dll:steam_api64.dll (000000005BF90000), size: 262144 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\loot\server\steam_api64.dll’, fileVersion: 3.75.32.7
C:\loot\server\steamclient64.dll:steamclient64.dll (00000000E1260000), size: 13246464 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\loot\server\steamclient64.dll’, fileVersion: 3.80.69.32
C:\Windows\system32\CRYPT32.dll:CRYPT32.dll (00007FFB665D0000), size: 1961984 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\CRYPT32.dll’, fileVersion: 6.3.9600.18508
C:\Windows\system32\imagehlp.dll:imagehlp.dll (00007FFB669E0000), size: 90112 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\imagehlp.dll’, fileVersion: 6.3.9600.17415
C:\Windows\system32\SETUPAPI.dll:SETUPAPI.dll (00007FFB683C0000), size: 1941504 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\SETUPAPI.dll’, fileVersion: 6.3.9600.17415
C:\loot\server\tier0_s64.dll:tier0_s64.dll (00000000E1F10000), size: 3592192 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\loot\server\tier0_s64.dll’, fileVersion: 3.80.69.32
C:\loot\server\vstdlib_s64.dll:vstdlib_s64.dll (0000000080150000), size: 442368 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\loot\server\vstdlib_s64.dll’, fileVersion: 3.80.69.32
C:\Windows\SYSTEM32\Secur32.dll:Secur32.dll (00007FFB614A0000), size: 49152 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\Secur32.dll’, fileVersion: 6.3.9600.17415
C:\Windows\system32\MSASN1.dll:MSASN1.dll (00007FFB66390000), size: 69632 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\MSASN1.dll’, fileVersion: 6.3.9600.17415
C:\loot\server\RustDedicated_Data\Plugins\eac_server.dll:eac_server.dll (00007FFB57230000), size: 1146880 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\loot\server\RustDedicated_Data\Plugins\eac_server.dll’, fileVersion: 2.0.0.0
C:\Windows\SYSTEM32\gpapi.dll:gpapi.dll (00007FFB654F0000), size: 147456 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\gpapi.dll’, fileVersion: 6.3.9600.18339
C:\Windows\system32\ncrypt.dll:ncrypt.dll (00007FFB65D90000), size: 151552 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\ncrypt.dll’, fileVersion: 6.3.9600.18298
C:\Windows\system32\NTASN1.dll:NTASN1.dll (00007FFB65D50000), size: 225280 (result: 0), SymType: ‘-nosymbols-’, PDB: ‘C:\Windows\system32\NTASN1.dll’, fileVersion: 6.3.9600.17415
C:\Windows\System32\cryptnet.dll:cryptnet.dll (00007FFB57160000), size: 233472 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\System32\cryptnet.dll’, fileVersion: 6.3.9600.17415
C:\Windows\system32\WLDAP32.dll:WLDAP32.dll (00007FFB685A0000), size: 376832 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\system32\WLDAP32.dll’, fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFB4BB60000), size: 1609728 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\Windows\SYSTEM32\dbghelp.dll’, fileVersion: 6.3.9600.17787

========== OUTPUTING STACK TRACE ==================

ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF734650BD7)
0x00007FF734650BD7 (RustDedicated)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF73465121D)
0x00007FF73465121D (RustDedicated)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF734651998)
0x00007FF734651998 (RustDedicated)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF73464FCDB)
0x00007FF73464FCDB (RustDedicated)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF734599D92)
0x00007FF734599D92 (RustDedicated)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF733C9E98F)
0x00007FF733C9E98F (RustDedicated)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF733ECEF83)
0x00007FF733ECEF83 (RustDedicated)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF733ECF144)
0x00007FF733ECF144 (RustDedicated)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF733ECF1DB)
0x00007FF733ECF1DB (RustDedicated)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF73410C86C)
0x00007FF73410C86C (RustDedicated)
0x00007FFB68F613D2 (KERNEL32) BaseThreadInitThunk
0x00007FFB691D54E4 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

**** Crash! ****

^ that is pretty much useless info. A dmp file (it’s produced by the crash) is needed to even know the area it’s crashing in.

Same crash here. Doesn’t work with a Development build either (Not responding).

Any update on this guys? Did anyone try Unity 5.6.1 ?

3087846–232738–error.txt (19.7 KB)
3087846–232739–output_log.txt (21.5 KB)