I’m getting started a little late(i.e 2 hours before entry deadline), but the gameplay concept is fairly simple, so I think we’ve got a pretty good shot at finishing this game off in time for Oct. 5th.
Team Name: BinkWorks
Member Names: Nathan Green(Story), Micah Green(Artwork), Lincoln Green(Me!)(Programming and Artwork)
Game Name: Planetary Predicament
Game Description: Since you got more moons than all the other planets, your previous planetary pals have started orbiting you in an attempt to obliterate your existence. Can you maneuver your way through the endless rows of malicious planets?
Technology used: Procedurals/realtime vertex manipulation
Number of Players: 1
Target Distributable: Standalone/Possible webplayer
Website: http://blog.binkworks.com/
And a screenshot:
Note that I am, in fact, younger than the 18 year old age limit, but the game was submitted to the Unity guys by Nathan(who happens to be older than 18 ), which HiggyB said would be fine. So if something goes wrong here, I can blame him.