Hi people,
I can’t get my project to build and perhaps someone can find a solution. Here’s the compact log:
Here is the main information which might be helpful:
- The project builds fine locally.
- All the scenes in the Build Settings (including menu debug.unity) are fine.
- UCB is connected to a sub-folder of Perforce repo (/main)
If I had to make a guess: Unity tries to look for that scene form the root of the repo, whereas the Unity Project is located at the sub-folder. The problem is that it’s near impossible to fix that:
- I’m using a Perforce streams repo
- I can’t link the Perforce workspace to the main stream directly because that won’t let me exclude certains folders, so I have to create a workspace which is not linked to a stream and give UCB the ‘main’ subfolder.
- I have to exclude folders because certain of them contain gigabytes of PSDs which are not needed for building but would explode the UCB quota.