UCB iOS build failing for past 3 days

Hi all,

I’m having issues with UCB failing for the past 3 days or so. I’ve made no major changes to my build, and it runs and compiles just fine on PC but all of a sudden my UCB builds started failing with no particular error given.

Build Log:
24: [Unity] UnityEngine.Debug:LogWarning(Object)
25: [Unity] Player export failed. Reason: 2 errors
26: ! build of ‘default-ios’ failed. compile failed
27: publishing finished successfully.
28: Finished: FAILURE

Any help would be hugely appreciated.

Thanks!

Chris

Hello @RaceCat ,

Could you please format your post as is shown here? Read this before posting - Unity Services - Unity Discussions

Thanks,

  • Sophia

Sorry about that, Sophia. After following your format rules and building a local iOS build to test it, the same errors occurred, this time big and red. It’s an NGUI issue. You can close this thread if you like! Thanks.