UCB Team - Fixes and Known Issues - May 2017

Here is a list of the issues we’re currently aware of with Unity Cloud Build. If you don’t see your issue here, feel free to make a new thread after reading these helpful posting rules: Read this before posting - Unity Services - Unity Discussions

As updates are available regarding these issues, we will update this thread as well as those relevant to the issue at hand.

Fixes/features:

  • Timestamps and Assets out of sync error

  • Failed to update Android SDK” - the build machines have the latest SDK now

  • Xcode 8.3 is supported

  • Support for Git LFS

  • Assembla SVN connection issues, SVN workspace is too old error

  • This is also fixed by the Git LFS support!

  • Missing share links in webhooks

Known Issues:

  • Shader unsupported: pass has no vertex shader

  • “Shader Unsupported: ‘’ - Pass ‘’ has no vertex shader”

  • Perforce creates a new workspace for every build

  • Perforce Unicode servers are not supported

  • Facebook SDK error when building for 5.6 (This does not appear to affect builds for 2017.1)

2 Likes

I made a little update to this page: https://feedback.unity3d.com/suggestions/git-lfs-large-file-support-for-unity-cloud-build

Completed: https://feedback.unity3d.com/suggestions/cloud-build-send-share-link-when-builds-are-completed-to-slack