UCE0001: ';' expected. Insert a semicolon at the end.

hi i need help were is my error? pls help me i don’t now what to do.

#pragma strict

private var chMotor : CharacterMotor (ScriptEngine)

private var superSprint : boolean = false;
private var superJump : boolean = false;
private var slowMo : boolean = false;
private var hawkEye : boolean = false;

var mainCamera : Camera;
var zoom : int = 20;
var normal : int = 60;
var smooth : float = 100;

var commands : Texture;

function Start()
{
chMotor = GetComponent(CharacterMotor);
}

function Update()
{
//Super Jump
if(Input.GetKeyDown(“1”))
{
superJump = !superJump;

	if(superJump == true)
	{
		chMotor.jumping.baseHeight = 100;
		chMotor.movement.maxFallSpeed = 200;
	}
	
	else if(superJump == false)
	{
		chMotor.jumping.baseHeight = 10;
		chMotor.movement.maxFallSpeed = 20;
	}
}

//Super Speed
if(Input.GetKeyDown("2"))
{
	superSprint = !superSprint;
	
	if(superSprint == true)
	{
		chMotor.movement.maxForwardSpeed = 50;
		chMotor.movement.maxSidewaysSpeed = 50;
	}
	
	else if(superSprint == false)
	{
		chMotor.movement.maxForwardSpeed = 6;
		chMotor.movement.maxSidewaysSpeed = 6;
	}
}

//Slow Motion
if(Input.GetKeyDown("3"))
{
	slowMo = !slowMo;
	
	if(slowMo == true && Time.timeScale == 1.0)
	{
		Time.timeScale = 0.3;
	}
	
	else
		Time.timeScale = 1.0;
		Time.fixedDeltaTime = 0.02 * Time.timeScale;
}

//Hawk Eye
if(Input.GetKeyDown("4"))
{
	hawkEye = !hawkEye;
	
	if(hawkEye == true)
	{
		mainCamera.fieldOfView = Mathf.Lerp(mainCamera.fieldOfView, zoom, Time.deltaTime * smooth);
	}
	
	else if(hawkEye == false)
	{
		mainCamera.fieldOfView = Mathf.Lerp(mainCamera.fieldOfView, normal, Time.deltaTime * smooth);
	}
}

}

I don’t mean to be rude but seriously, are you kidding? Or just lazy? The error message is pretty specific on what the problem is… and on top of that… its the first line of code dude… private var chMotor : CharacterMotor (ScriptEngine)

… Put a semicolon on the end;