I am trying to make the player die upon contact with an object tagged “Monster” but I keep getting this error.
var health = 1;
var takeDamage : boolean;
function OnTriggerEnter(other : Collider){
if(other.tag == "Monster"){
TakeDamage = true;
}
}
function OnTriggerExit(other : Collider){
if(other.tag == "Monster"){
TakeDamage = false;
}
}
function Update(){
if(takeDamage){
health -- 1;
}
if(health <=1){
print("You are dead");
health = 0;
Destroy (gameObject);
}
}