Is it possible to design my map in udk and then save it as FBX so i can import the WHOLE map into unity? or do i need to assemble it in unity instead of udk? And is there any other program i can use with unity so i can design the map in another program and then import into unity?
I’m asking this because i am still fairly new to Unity and find it hard to design stuff in unity.
ProBuilder 2.0 is a UDK-like level editor for Unity: ProBuilder Advanced | Modeling | Unity Asset Store
Many people use their 3D software (3DS Max, Blender, etc.) to create an FBX of their levels that they then import.