I have integrated UDP packages and using existing code base of google play. I was able to make UDP sandbox IAP testing. once after APK is repacked and installed, i wasn’t able to make any IAP. getting IAP: Initialisation failedNoProductsAvailable.
So my question is Do I have to add product details on Huawei store console as well? currently all product details added only in UDP console.
Question-2 :
There is one more error generating when I open the re-packed APK. please find below error
E/AGConnectOptionsImpl: The file version does not match, please download the latest agconnect-services.json from the AGC website.
So agconnect-services.json , in which project location i have to add this .json file?
This is how it’s supposed to work with Huawei (not sure though i does).
My repack proceeds as expected but the repacked .apk is much smaller. And when launched it fails with an error message about “can’t load Unity Engine”.
You don’t need to manually enter the IAP products in Huawei AppGallery Developer Console. It will be sync after you publish your game from UDP. Please make sure you already registered/linked your project to Huawei AGC properly. If not, you can Renew the Authentication token in the Advanced page under Publish → Huawei AGC in UDP Console.
agconnect-services.json should be included in your APK after you repack for Huawei. If you are still having any problem please email to udpsupport@unity3d.com