Hi everyone,
I’m using Unity Gaming Services (UGS) Leaderboards for my 2D game (Unity version 6000.0.26f1), and I have an issue with displaying player names.
- When a player enters their name, it is successfully saved in Unity Cloud under the Metadata column.
- The scores are also saved correctly.
- However, when I try to retrieve and display the leaderboard in Unity, the names are showing as “Unknown”, while the scores appear correctly.
- The player names are stored inside Metadata (as seen in Unity Cloud).
My Questions:
- Is it possible to retrieve player names from the Metadata column in UGS?
- If so, how can I correctly extract and display the names in Unity?
- Are there any limitations on fetching data from Metadata for the leaderboard?
- I’ve tried multiple approaches, but I can’t seem to get the names to display. Has anyone faced this issue before?
Any help or guidance would be greatly appreciated. Thanks in advance!

