Hi All,
I’m doing some touch input for a sample phone game starter kit. I’m having some trouble with the buttons for run/jump. Its a simple platformer, you can run and jump, that’s it.
When you press run, it moves the rigidbody’s position (so you can have physics + player input). Anyways, if I push and hold the button, the character moves only per a single event click. I am trying to get it so that when you push and hold the button the character gets the nice smooth continuous motion just like when I call Input.getAxis(“Run”).
Any ideas on how to accomplish this?
Thanks,
~David