Environment: PolySpatial 0.7.1, Unity2022 3.15f1, Xcode 15.2 Beta 1
Added UGUI buttons to the InputDataVisualization sample.
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When Volume Camera is set to Bounded, triggering events by clicking works as expected in both the editor and the simulator.
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When Volume Camera is set to UnBounded, everything functions correctly in the editor, but in the simulator, the buttons have a hover effect without triggering the events on click.
Environment: PolySpatial 0.6.3, Unity2022 3.11f1, Xcode 15.1 Beta 3
Under UnBounded or Bounded configurations, UGUI buttons work as expected.