OK, I give up, after a-lot of wasted time on 4.6 ugui, i haven’t been able to work it out, my 2 questions are simple
#1) how do i get the bool checkbox status for ugui (New Gui system in 4.6)
I expected something like :
gameObject.transform.FindChild (“MyCheckbox”).GetComponentInChildren().status
I need this because I don’t want the interaction of the checkbox to change anything until an apply button is pressed
#2) How do I highlight the first button programatically?
I explicated something like this :
gameObject.transform.FindChild (“MyButton”).SetHighlighted().
Again, I have a number of panels, when I turn a panel on I want to set the highlight to the default option so the user can then continue and use keyboard/joystiq to choose an option