This may be a silly question, but so far I haven’t found any answer after a couple hours of googling.
So, how do I make new uGUI system handle multi touch inputs?
For instance, I have right and left move button and jump button. I want them to be able to be pressed simultaneously. I am using PointerDown and PointerUp events on the buttons, but it seems that Unity only handles one touch at the time, meaning the other touch will not work until I release the first finger.
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Really good question!!!
I just realized that it works! It just doesn’t work on the editor, even if you have a devices connected.
yes I was going to make the same question and just found yours ,but I see no one answered yours i have the same exact problem I can press only one UI button at the time .would really appreciated if someone can answer it
It works, but not in Editor (using Unity Remote)
http://forum.unity3d.com/threads/ugui-how-to-make-multitouch-in-new-gui-4-6.278682/#post-1857026