How do you resize a rect transform at runtime to fill the entire screen
I tried .sizeDelta = new Vector2 (Screen.width, Screen.height);
- however, this does not seem to go to the actual full size of the screen?
How do you resize a rect transform at runtime to fill the entire screen
I tried .sizeDelta = new Vector2 (Screen.width, Screen.height);
- however, this does not seem to go to the actual full size of the screen?
Consider using the anchor position instead.
RectTransform rt = GetComponent<RectTransform>();
rt.anchorMin = Vector2.zero;
rt.anchorMax = Vector2.one;
rt.sizeDelta = Vector2.zero;
Note that it actually works if the parent occupies the whole screen.