uGui Scale

So I’m trying out the new uGui and I want the components to resize themselves based on the resolution. For example : I followed the Hat Trick tutorial which uses it but the “splashscreen” itself is overly big and doesn’t fit the screen so I make it smaller but when I build it looks terrible. Or something which looks ok for a small resolution then becomes too small for bigger. Is there some setting in uGui to tell the Image or the buttons or any of the components to enlarge? If not. How would I go along to do it?

First, open up the manual and hit up UI->UI How Tos->Designing UI for Multiple Resolutions

You will need to add a Reference Resolution component(The component can be found under layout) to the canvas.