How do you do that with the 4.6 UI?
Previously I’d have had a camera for UI, now I’ve just got the canvas and it renders the UI without needing to set a camera.
Not yet, we’re a bit busy ATM and this only happens on our procedurally populated screens so I can’t nicely package up something that shows the errors, but it does it every time on a selection of our screens (and only on OSX).
I’ve got a prefab that exhibits this behaviour in an empty scene.
we’ve got the Mac set to ‘Maximise on Play’ and resizing seems to cause it to render correctly.
Here’s the office mac’s system specs, but we’ve had it reported that it doesn’t works on other macs too.
Also, we’ve been told that playing at the Mac’s native resolution sometimes fixes it.
Is there a different way you’d like me to upload this prefab? As a project? Is there some way for me to attach it to a given case number?