UI Button not accurate

Hi!
I am writing this because i faced the problem i cannot solve. ive looked for the answer on the Internet but none of them seemed to work for me. I made an app for android using Unity with Canvas and UI Buttons where it works like a charm. I would like to make a PC Standalone version as well and here is the problem -> in editor buttons have proper hit area and everything works fine, but when im in build buttons hitbox is far away from its sprite. Ive tried different anchors, scale properies etc. but notjing could solve the problem. Any idea what to do? Thanks in advance :slight_smile:

Could be a bug in PC Standalone version. I met something like this before. Didn’t find a solution.

Same problem, anybody solved this?