I want to have a button that will adjust the size when more lines of text is added. For example, if there is one line of text then the button will be size Y, if there are 2 lines of text then the button will be size Y*2, etc. I have tried using the content filler and vertical layer group but no luck. Any help would be appreciated.
I keep a reference “how to set up an expanding text bubble” package handy because it’s so fiddly and I seem to ALWAYS have to re-discover or re-engineer it every time I try.
ExpandingCartoonBubble.unitypackage (32.6 KB)
I think for your purposes you could just slap a button at the appropriately-scaling part of the hierarchy.
See above attached package.
This is amazing and exactly what I needed. Thank you for your help!