I’ve made a UI button with its transition state set to “Tint” and I can click it and call a function from its OnClick() event list. It generally seems to work as expected except for one small visual annoyance; after clicking the button, it remains in its highlighted state until I click somewhere else in the scene.
Anyone know why the button will not automatically return to the ‘Normal Color’ tint after the button is clicked and instead stays stuck on the ‘Highlighted Color’ state?
Or, does anyone know which class I can use to grab a reference to the button from inside the script being called from the OnClick() event list so I can force the UI button back to its default state?