I can’t get the buttons to respond in any way. The raycast target is checked and the Interactive box is checked. I used my own image rather than the default sprite provided. I deleted the text object and set the highlight and button press to desired colors. However, the buttons are completely unresponsive to hover or click. I created a UI panel and put my buttons within this. The code works fine for setting active and inactive. Even when I pull the buttons to a different canvas or create a new button they are completely unresponsive.
I tried other buttons in default state without code attached. However, I did set the highlight and press colors to see if they were working. However, they are not responsive either. I created a new canvas and then created a new button in its default state inside of that canvas. However, the results were the same. I really can’t figure out what has happened.
Well this sure explains a lot! I’m going to look at your link and research into it. However, I have a quick question, if you don’t mind. I deleted my eventSystem. How can I get it to come back into my hierarchy? I never used it when designing my main menu and I have deleted it every time but the buttons still work fine. That’s why I’m confused here.