UI Canvas Images do not Appear when using Sprites/Gradient materials

When adding a material to my UI, the UI element (a progress bar in this case) disappears when playing on my Android device. It appears as expected in the Unity editor (2018.4)

This is the material I’m using
6526949--736913--upload_2020-11-15_19-30-39.png

How do I get the progress to appear in android builds using materials? Materials are highly preferred because they won’t distort on different devices like raster images will.

Hey!

From the first glance it looks like a bug. Could you report a bug and attach a case number here? It would be relevant if you would add the device that you are running the project on. Is it Vulkan or OpenGLES2/3 Graphics API?

Thank you.

Case 1293426

I’m using a Google Pixel 3, and I sue the OpenGLES 3 graphics api

Thank you