hi all!
I explain my question:
my scene contains a car cockpit that some objects are rendered very nearby on the camera (the near plane is 0.3) and I wish use the canvas with the screen space -camera mode, to allow a thing like the tilt window script in the ui example…
but if I do this, the canvas appear in the mesh… is there a way to solve this?
thanks!
Sounds like you are still using the main camera (render camera property unset) to render your UI canvas.
Simply create a new camera and assign it to the Screen Space - Camera render Camera property.
Then place the camera and angle it away from your scene with the UI in front of it.
Should stop any collision with your existing 3D meshes.
thanks @SimonDarksideJ ! I’ll try it!!
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