I’m trying to set up an in-game UI, my Main Camera Orthographic, and a second UI camera as Perspective.
I create the second camera, set the Clear Flags to Depth Only, and the Culling Mask to UI, create a Screen Space Camera canvas and assign the UI Camera as the camera, and I can add UI elements to the canvas and everything will appear correctly in the Game window.
But as soon as I press Play, the UI vanishes. Changing any setting for the UI Camera while play is active will make the UI reappear, but then when I stop the game, the UI vanishes again.
Am I doing something wrong? Is this a known bug? Is there a workaround of some kind?
It will happen regardless of whether the Main Camera is Ortho or Perspective.
I’m using Unity 4.6.0f3, Windows 7 64-bit.