Hi,
I’m having a weird issues with UI Elements, specifically a Panel with a Raw Image component and a texture assigned to that Raw Image appearing Opaque to 3D Objects in the background, however not to other UI Elements. The alpha is 1 on the images so its not related to that.
Any help would be fantastic.
Thanks
So i fixed my Issue.
I have a Halo Component attached to the Planet Prefab behind. The light from that was projecting through the Panel.
This is annoying because i’m not sure how i would go about getting a Halo like effect around the planet now as i am not proficient in shaders in any way shape or form. Fixing issues creates more issues