UI Flickering on scaled images

i’m trying to create imagebubbles that will enlarge when hovered on with the mouse button. but when the bubble is smaller the image flickers. Does this mean i’m doing something wrong with the movement of the bubble or the scaling? or something else.

Image of the issue:

My guess is that it has something to do with the current resolution of the image being too big for that scale, what would be the best way to make it look good on a small scale but also enlarged?

bump for help. am stuck with this xD

anyone that could help? still stuck with it.

Did you try to turn of “PixelPerfect”?

When i enable Pixel Perfect it fixes the image quality, but that results in worse movement.

Currently my Canvas settings are:

  • Screen Space - Camera
  • Pixel Perfect / Off
  • Plane Distance 100

And Canvas Scaler

  • Scale with Screen Size
  • 1920x1080
  • Match Width Or Height
  • Match 0(Width)
  • PixelPerUnit 1

Still stuck with this issue, Don’t know what to do about it at the moment.

I also have a problem, if my image is very small, for example 2px, it will disappear when moving in screen for some point