UI image darker than sprite

Hello everyone!
After having downloaded the new 4.6 Unity release, I just tried to use the new GUI system and ran into a problem.
When I try to create a UI image, the displayed UI element will show a darker version of the imported sprite.
Is there a way to solve this?
The problem does not come from NewMaterial.mat, which uses the UI / Default shader.
When using UI / Default, the UI element seems to look exactly as though there was no material assigned to it and when using different shaders, things only get worse.

If necessary, I am running Unity 4.6.0f3 on Mac OS 10.7.5.

Many thanks in advance,
Best wishes,
Shushustorm

You’ve assigned a color to the image, the color is applied to the entire sprite and as far as I can tell from the picture it’s working as intended

4 Likes

That was the problem exactly! When I turned the color to white, it worked nicely! Thank you very much!

I found a fix! click on the image that you want to fix and