I have a problem, if I use the first sprite below the radial goes all the way round, but if I use the second sprite it does not, the radial is not projection from the centre of the sprite, both are 512x512.
Can someone please tell me why it does this, and can I get the second one to work like the first?
I’ve added a video zipped for you to take a look at.
@karl_jones I’ve done a work around by removing all the unwanted circle except 1 pixel on the far right hand side, in game you cannot see it but it makes the radial go all the way round.
When going to edit sprite it shows as 512x512 with the pivot centre, all looks correct.