I know it is old but this can help someone
void OnGUI() {
var gotransform = Obj.GetComponent<Transform>();
rt.position = mCamera.WorldToScreenPoint(gotransform.position);
}
I know it is old but this can help someone
void OnGUI() {
var gotransform = Obj.GetComponent<Transform>();
rt.position = mCamera.WorldToScreenPoint(gotransform.position);
}