I have a strange problem that I can’t figure out. The problem that I have is that some UI Images don’t show in Mac Os builds. But it works fine under Windows or Linux.
This Happens only when I use the Universal Render Pipeline and not with the Legacy Renderer. Also it only happens if the UI Image has a material on it. If there is no material then the Image will show up.
I have spent a while trying to figure this out, but I’m wondering if anyone has any idea how to fix this problem.
The project that I am using is also using OpenGL, and the Unity version is 2021.1.24f1
Here are 2 images that demonstrate the problem. There are 4 images here, 3 of them have materials and one doesn’t. Only the one with no material shows up