UI Images invisible in OSX build using URP

I have a strange problem that I can’t figure out. The problem that I have is that some UI Images don’t show in Mac Os builds. But it works fine under Windows or Linux.

This Happens only when I use the Universal Render Pipeline and not with the Legacy Renderer. Also it only happens if the UI Image has a material on it. If there is no material then the Image will show up.

I have spent a while trying to figure this out, but I’m wondering if anyone has any idea how to fix this problem.

Here is some more information.

The project that I am using is also using OpenGL, and the Unity version is 2021.1.24f1

Here are 2 images that demonstrate the problem. There are 4 images here, 3 of them have materials and one doesn’t. Only the one with no material shows up

Build on Linux

Build on OSX

I’m having exactly the same problem! Did you manage to solve this? =/

I’m having exactly the same problem! Did you manage to solve this? =/

Same for me :frowning:

I have the exact same problem 3 years later ~
Anyone managed to solve this?