I read that prefab shuffle object orders still in december 2020 so before I embark in redoing the UI I was wondering what are the caveats of using prefabs.
But prefabs or prefab variants ?
whatever feedback you have is welcome
I know from experience that prefab variants mess around with hierarchy, but normal prefabs should keep it’s GameObjects orders.
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Great tip, I’ll try to avoid variants.
Good idea. Prefab variants are totally broken feature right now.
Damn, they don’t tell you that in the doc
What else is broken? Gimme your full brain dump.
Well lately I have discovered that in hdrp “emission multiply by color” checkbox is just not working.
Also when you use custom shader in vfx graph static exposed properties are not exposed in vfx graph.