Hi,
I am trying to scale some content that is between to other UI elements. But can’t seem to nail it.
The Top content is a level guide.
The Bottom content is a button to start the game.
The middle content that I am trying to scale is a level preview.
The canvas in which these all the above elements are contained is using the Canvas Scaler to work on different screen sizes and orientation. It is using Expand for screen match mode.

Any ideas/suggestions?
Thanks