UI layout takes a few draw calls to properly display UI elements

I’m having issues with the UI not drawing the elements correctly the first time. Looks like I need 3 draw calls to get the layout properly.
The element is added via script. I’m using Unity’s layout components. No script is used to manipulate the layouts. The entire “Distribution Center” window is on its own canvas.

Any suggestions/advice?

UI issue

Left: the UI at instantiation moment
Right: the expected view

Sequence 08.00_00_02_09.Still001

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