Hi friends,
I have been stuck at a place where Unity UI Mask component is not working on some of the devices, I have below hierarchy:
- Image(mask)
…- Image
…- Image
I have also checked with a single child to parent mask component but thought failed, I also check with Disable depth and stencil and that is (Unchecked). Image which is used for masking is circular used as Sprite(2d and UI) alpha is transparency(Checked).
It’s working with other devices and editor though but not with the specified one. Please can anyone help me, what I am missing?
I am using Unity 2019.2.6
Thanks for your help.
Ammar