Hello,
Currently, I have an app that makes use of unity’s multi-display functionality, Display 1 just plays a video, and display 2 has UI buttons that make different videos play in display 1.
I have the canvas that contains the UI buttons set as camera space canvas, and the camera that renders it, is set to display 2. As soon as I do this, I can’t click these buttons? Graphically they are on display 2, but if I click in the same spot that they would be on, in display 1, it receives the input.
Any tips on fixing this? Using Unity 5.5.2