UI over models

WHAT’S GOIN ON INTERNET. So I’m tryin to make a UI Image show like regardless whether or not it’s being covered/obstructed by a game object(similar to how in Blender you can tick the In Front option in the “View” section of a model to make the camera show that object regardless of what’s covering it). I haven’t found an option in unity so I was wondering if anyone could help me


Canvas settings for reference

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Render Mode > Screen Space - Overlay. Learn Canvas.

Thx dude!!! But sorry I forgor to specify I want it to show over a 3D model :sweat_smile:

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Is this effect you are trying to achieve?

URP Notice in comments from that video:

For anyone wondering how to do this in URP, instead of the ‘clear flags’ option, you can change the UI Camera render type to Overlay, and add the UI camera as a stack to Main Camera.

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Tysm bro u saved a nation with this one

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