Now this is NOT my prefab now but what I found interesting is that as soon as turn this into a prefab it goes small on retina as above… BUT IF i keep it just as a game object (same settings I just don’t turn into a prefab) it is the correct size on the retina iPad…
I have also attached an image which indicates the panel that text field sits in
Maybe it has something to do with when you parent the newly instantiated object to your leaderboard content gameobject. I’ve seen that cause scaling issues, although usually you would see it in editor.
You could try SetParent(parentTransform, false) instead of just SetParent(parentTransform) or parent =