Has anyone else encountered this? I’m using the new UI system, and have the canvas set to Screen Space - Overlay. I have some menus placed just outside the canvas, that will get moved inside the canvas when appropriate during runtime. However in the game view, these menu’s are poking into the canvas somehow, even though they should be outside. (See picture below) As you can see, I have the anchor for this menu set to the top right corner, with no stretching.
Any help/ideas are appreciated!
-Kurt