UI ScrollRect Dynamic Text Placement

I just learned how to use the ScrollRect, scrollbar, and mask for Text and it works great.

The issue I am having is that my text content is dynamic. Sometimes it is a few pages, sometimes just a few sentences. The problem is that the text is sometimes offscreen or half onscreen. This looks very unprofessional.

My goal is to present a scrollable masked window with the text to the top left corner each time, no matter the length of the text block, then the player can scroll as he/she chooses.

Thanks for any help!

JZ

I figured it out. I was looking for a coding solution when the Text object has the text justification controls already staring me in the face lol