Using unity 5.1 I have a sprite in the UI that is being distorted when the empty parent object is being rotated. The rotation is provided by a script. See attached movie for the particular distortion effect and the attached screenshot for the hierarchy. I do notice that the distortion is cyclic and at it’s worst when the rotation is at about 45 degrees.
I have tried sprites at several sizes including one made the same size as the recttransform window. There are no rotation or scaling transforms on the empty parent (other then the rotation around z) or the child containg the sprite.
I have seen this before when making an ios app. the distortion then was caused by some layout constraints. When I removed them the distortions disappeared. I am not sure on how to remove any possible constraints in the new UI
2268053–151939–sample.mov.zip (811 KB)