We occasionally get this exception with the 2017.4.26, at which point the entire UI stops responding:
Code (CSharp):
NullReferenceException
UnityEngine.UI.Graphic.get_depth () (at <69772e87ab5f45bb9d297c85a74a5ffd>:0)
UnityEngine.UI.GraphicRaycaster.Raycast (UnityEngine.Canvas canvas, UnityEngine.Camera eventCamera, UnityEngine.Vector2 pointerPosition, System.Collections.Generic.IList1[T] foundGraphics, System.Collections.Generic.List
1[T] results) (at <69772e87ab5f45bb9d297c85a74a5ffd>:0)
UnityEngine.UI.GraphicRaycaster.Raycast (UnityEngine.EventSystems.PointerEventData eventData, System.Collections.Generic.List1[T] resultAppendList) (at <69772e87ab5f45bb9d297c85a74a5ffd>:0) UnityEngine.EventSystems.EventSystem.RaycastAll (UnityEngine.EventSystems.PointerEventData eventData, System.Collections.Generic.List
1[T] raycastResults) (at <69772e87ab5f45bb9d297c85a74a5ffd>:0)
UnityEngine.EventSystems.PointerInputModule.GetMousePointerEventData (System.Int32 id) (at <69772e87ab5f45bb9d297c85a74a5ffd>:0)
UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) (at <69772e87ab5f45bb9d297c85a74a5ffd>:0)
UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () (at <69772e87ab5f45bb9d297c85a74a5ffd>:0)
UnityEngine.EventSystems.StandaloneInputModule.Process () (at <69772e87ab5f45bb9d297c85a74a5ffd>:0)
UnityEngine.EventSystems.EventSystem.Update () (at <69772e87ab5f45bb9d297c85a74a5ffd>:0)
Unfortunately we can’t properly reproduce it so far, but maybe someone has seen something similar happen and has an idea what might be going on?