I successfully opened and built the project attached to Case 1108597 in Unity 2019.2.0b1 a few weeks ago.
Today I re-opened this project in 2019.2.0b7 and Unity now displays about 100 UI related compile errors:
F:\ProgramFiles\Unity_2019_2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\UI\Core\Dropdown.cs(5,19): error CS0234: The type or namespace name 'EventSystems' does not exist in the namespace 'UnityEngine' (are you missing an assembly reference?)
F:\ProgramFiles\Unity_2019_2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\UI\Core\RawImage.cs(17,29): error CS0246: The type or namespace name 'MaskableGraphic' could not be found (are you missing a using directive or an assembly reference?)
F:\ProgramFiles\Unity_2019_2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\UI\Core\Dropdown.cs(20,41): error CS0246: The type or namespace name 'IPointerClickHandler' could not be found (are you missing a using directive or an assembly reference?)
… and so on.
The UI package seems to be up-to-date:
What can I do to get rid of those com.unity.ugui related compile errors?