UI Toolkit and worldspace UGUI

Hi, is it possible to use UI Toolkit and UGUI together? i’m having an issue with a worldspace canvas not receiving mouse clicks.

Thanks

just to note, i have tried changing the sort order of both ui systems to no effect.
i figured someone must of tried to use both ui systems like this as ui toolkit doesn’t work with interactable worldspace ui yet?

Hi!
It should work, but without more information, it’s hard to know what is wrong.
Can you file a bug report about this so that we can take a look at it?
Thanks!

ah thanks now i know it is indeed possible i’ve taken another look and i think the issue was my parent visual element was taking up the full screen and eating the ui inputs :slight_smile:

related question but is there a way to have a fully transparent element not stop clicks from going through?

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Yes, you should be able to achieve that by setting the element’s picking mode to PickingMode.Ignore.

that’s great thank you :slight_smile: