Ui Toolkit Binding Scriptable Object variable not working

Unity Version 6000.0.23f

Hey there. I have some sliders in my uxml file for my CustomEditor. From the Doc, I saw that I can bind stuff pretty easily via the Inspector in UI Builder with Data Source and Data Source Path. Binding worked so far but I don’t get any reactions on my SO variables when I move my sliders in the CustomEditorWindow. From other Videos, I saw that this setup should theoretically work. Is this a bug or am I missing out on something here?

Post your code. :wink:

Based on the Documentation this should work without any code. So there is no code to share.

Hi @GlaDos_sae ,
You have to bind value to attribute.
ex: Right kick “Value” attribute in inspector panel of UI Builder, then select the “add binding”.

Additional source: Mini-tutorial: Data binding with UI Builder and C# in 5 minutes

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Hey thanks for the help.

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