Working with the included Dragon Crashers UI Toolkit demo, when resizing the screen and buying gems the particles show incorrectly far away from where the click is, this seems to be due to the fact that to render the particles a render texture is used through a seperate camera, changing the orthographic size of the camera (depending on the size of the screen) can sometimes solve it.
This is a big pain for me trying to add particles to my ui in the same way that dragon crashers did (Having big invisible texture on top that uses a renderTexture for the particles)
Are there any proposed solutions?
The issue live: