UI two input system

Hi everybody, I’m making my “versus menu” in my 2D figthing game and I’ve a little problem. My idea is to make two input system in that menu with UI, so player 1 and palyer 2 could choose their character at the same time without waiting for the other. The problem is that I can’t edit the eventmanager script to do that, so anybody now how to solve it?
(the idea is for 4 player but well, I believe that the logic for 2 and 4 is the same)

@carlos_96 You can make seperate action maps called “Player1UI” && “Player2UI” and through script when a controller is connected you can just connect them there. then you can connect your input actions asset to the event system and remap controls from there for ui :slight_smile: