UI/Unlit/Transparent Material not tiling

Hi, I’ve got a selection circle that i’m trying to tileg and tiling doesnt seem to work properly. Material mode is set to repeat.

The correct tiling seems to show up in the editor, but on top of the untiled version in a ghost like fashion. Nothing happens if i change the tiling or offset in game, and it only affects the orange “ghost” in editor mode

and Ingame:

thnx for your time

The Unlit/Transparent material tiles correctly, as opposed to the UI/Unlit/Transparent material. I think I’ll use that. Thanks