hey all,
my team is currently using the new unity UIToolkit and loving it 10/10. But we are trying to make our games more accessible and found we can write our own UXML. Is it possible to labels and screen reader support for our UI using UXML? I have tried many things but when I turn on screen reader it does not seem to be able to read any of our onscreen Text.
Example:
<ui:Button text="Play
" display-tooltip-when-elided=“true” name=“Play” label=“Play” class=“Button” />